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  1. Minecraft (Bedrock codebase)
  2. MCPE-119469

Block "trigger" event condition doesn't work

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.16.201 Hotfix
    • None
    • Unconfirmed
    • Windows

      Using this in a block event section to execute a second event depending on a condition doesn't check if the condition is true as a does not equal b yet it still runs the event.

      {{{{ "gb:gen": { "randomize": [ { "trigger":

      { "event": "gb:gen_two", "condition": "a == b", "target": "self" }

      } ] }}}}

       

      The full file is attached below.

        1. gen_side.json
          2 kB
        2. demo.zip
          7 kB

            romanmender316422 James Williams
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              Created:
              Updated:
              Resolved: