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  1. Minecraft (Bedrock codebase)
  2. MCPE-125006

Game crashes when a fire charge shot from a dispenser hits a block

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    • Icon: Bug Bug
    • Resolution: Fixed
    • None
    • 1.16.230.54 Beta
    • None
    • Confirmed
    • Windows
    • 503945

      Steps to Reproduce:

      1. Place a dispenser
      2. Place a block 1 block away from the dispenser
      3. Place fire charges in the dispenser
      4. Activate the dispenser

      Observed Results:
      The game crashes when the fire charge hits the block.

      Expected Results:
      The game should not crash.


      Original Description:
      On an slightly elevated field I put down a dispenser put a stack of charge in it and pointed it horizontally into the horizon, I put a lever and flick it a few times and once those fire charges hit the edge of the render distance the game lags for 2 seconds and the game crashes immediately and shuts down.

      Additional Information, my render distance were 22 chunks, I have not tried shooting the charges vertically, and I'm on an experimental infinite world with the caves and cliffs height limit.

      Edit: I did additional testing, when on 10 render distance, the moment I shot one fireball horizontally the game crashed. I also tried firing vertically upward, the game didn't crash, but when vertically downward, the game immediately crashed. I tested the fire charge in a flat world, same results were shown.

            Ptiger Tiger tiger
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              Created:
              Updated:
              Resolved:
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