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Bug
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Resolution: Incomplete
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None
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1.16.221 Hotfix
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None
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Unconfirmed
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Windows
Projectiles that are thrown with a right click have a delay, seemingly about 100ms, before being thrown after the user right clicks. Is anyone aware of a fix for this? This happens on servers and in singleplayer worlds. This is causing the game to be unresponsive. This at right click, on a controller input, and after the touchscreen "recognizes" your intent to fire the projectile, so input type is not important.