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  1. Minecraft (Bedrock codebase)
  2. MCPE-131827

X-axis and Z-axis not acting the same way about jump distance

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.17.0
    • None
    • Unconfirmed
    • Windows

      While doing parkours, it's noticeable that jumping on the x-axis make the jumps harder than on z-axis. From what I've heard, it got fixed in Java version in 1.13, but it's not the case on Bedrock. This should be done on Bedrock as well, just for convenience.

            MysticMaster779 MystLgnd
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