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Bug
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Resolution: Incomplete
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None
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1.17.0
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None
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Unconfirmed
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Windows
While doing parkours, it's noticeable that jumping on the x-axis make the jumps harder than on z-axis. From what I've heard, it got fixed in Java version in 1.13, but it's not the case on Bedrock. This should be done on Bedrock as well, just for convenience.