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  1. Minecraft (Bedrock codebase)
  2. MCPE-131869

Mc Bedrock Keeps crashing for some reason

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.17.0
    • None
    • Unconfirmed
    • Windows

      When I open mc it loads till 46% then crashes. I have a client (fov-changer) that shows me the crash log. 
      Heres The crash log

      ---------------------------------------[16.06.2021 - 20:27:36]---------------------------------------
      [20:25:46] + Root Thread
      [20:25:46] + ProcessingThread
      [20:25:46] + System Tray
      [20:25:46] > Stored features were loaded!
      [20:25:46] + Storage
      [20:25:46] + Network
      [20:25:46] + Gateway
      [20:25:46] + Root Gui
      [20:25:46] + Discord
      [20:25:47] > Rendered Features!
      [20:25:47] > Rendered Settings!
      [20:26:55] > Attached to Minecraft!
      [20:26:59] > Found MC Version '1.17.2.0'
      [20:26:59] > Saved version ist correct!
      [20:26:59] + Found 0. address for FOV [0x20066fd2738]!
      [20:26:59] > Minecraft not found! Windows api error, error_code: 299
      [20:27:24] > Minecraft not found! Could not find process: Minecraft.Windows.exe
      [20:27:33] - FOV is unavailable!
      [20:27:33] > Attached to Minecraft!

      [20:27:36] > Found MC Version '1.17.2.0'
      [20:27:36] > Saved version ist correct!
      Traceback (most recent call last):
      File "src\thread.py", line 82, in run
      File "src\processing\processing.py", line 205, in start_button_handle
      File "src\processing\processing.py", line 152, in callback
      File "src\processing\processing.py", line 338, in get_addresses
      File "src\processing\processing.py", line 316, in inner
      File "src\processing\processing.py", line 277, in get_address
      File "site-packages\pymem_init_.py", line 312, in process_base
      pymem.exception.ProcessError: Could not find process first module

       

            Encane Talha
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              Created:
              Updated:
              Resolved: