• Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.17.2 Hotfix
    • None
    • Unconfirmed
    • Xbox

      Eating food is healing excessive amounts - when you have half a node away from filled hunger and you eat something that would fill up a large amount of the bar, (porkchops for example) it prevents you needing to eat anything again (the hunger bar doesn't drain) for around an hour real-time, even if you sprint and take damage. 

      I'm not sure how this is supposed to function but it doesn't seem correct to me. 

            jirauser658299 user-c9138 (Inactive)
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