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Bug
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Resolution: Duplicate
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None
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1.17.10
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None
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Unconfirmed
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iOS
I created a world with Caves & Cliffs Part II enabled and decided to mess around with the Sculk Sensor only to find that it could detect my movements and block placing/breaking through wool. Normally wool stops sound from reaching the Sculk Sensor. Strangely nothing else affects the Sculk Sensor through wool.
- duplicates
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MCPE-115314 No Sculk Sensor wool occlusion
- Resolved
Thank you for your report!
We're tracking this issue in
MCPE-115314, so this ticket is being resolved and linked as a duplicate.If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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