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  1. Minecraft (Bedrock codebase)
  2. MCPE-145194

The Players Hand, Trident, Crossbow, Bow, Shield, and Spyglass tilt incorrectly when the Player dies

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.0.35 Preview, 1.19.10.20 Preview, 1.19.0.29 Preview, 1.18.10.28 Beta, 1.18.10.26 Beta, 1.18.10.24 Beta, 1.18.10.21 Beta, 1.18.10.20 Beta, 1.18.0.27 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.21 Beta, 1.17.34, 1.17.40, 1.18.0.25 Beta, 1.17.41 Hotfix, 1.18.0, 1.18.2 Hotfix, 1.18.31, 1.19.51, 1.19.60, 1.20.73 Hotfix
    • None
    • Confirmed
    • Windows
    • 819046

      The Players Hand, Trident, Crossbow, Bow, Shield, and Spyglass tilts incorrectly when the Player dies in first person, compared to the other blocks / items. It seems like when they tilt during the players death, it acts like its in Third person, even when its in First person.

      How to reproduce:

      1. Spawn in a hostile mob
      2. Turn on Keep Inventory
      3. Set your game mode to Survival
      4. Let the mob kill the player
      5. Observe how the players items & hand behaves compared to other blocks & items.

      Observed Results: They tilt like its in Third Person even when in First Person. (The bug is most obvious with the Shield in the Main hand & Off hand at the same time).

      Expected Results: They should tilt the same way as the other blocks / items do when the player dies.

        1. Shield(Offhand)_Trim.mp4
          4.98 MB
        2. Shield(Main&Offhand)_Trim.mp4
          5.09 MB
        3. Item_Trim.mp4
          7.63 MB
        4. Shield(WithOffhandItem)_Trim.mp4
          6.32 MB
        5. Block_Trim.mp4
          7.51 MB
        6. Hand_Trim.mp4
          6.66 MB
        7. Shield(Mainhand)_Trim.mp4
          7.24 MB
        8. Trident_Trim.mp4
          7.46 MB
        9. Spyglass_Trim.mp4
          7.69 MB
        10. Crossbow_Trim.mp4
          7.84 MB
        11. Bow_Trim.mp4
          8.33 MB

            xXGlitchSlayerXx gumdropolotl
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              Created:
              Updated:
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