Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-145945

Hostile mobs spawning / entering in well lit areas where I had never had one before

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.17.40
    • None
    • Unconfirmed
    • Windows

      During the last days, I had several cases of hostile mobs (including zombies, skeletons, creepers, spiders, even what I think are zombified villagers ...), appearing (spawning there or entering through closed doors, which they had never got through before) in well lit areas of my base underground.

      One very characteristic case, which makes me think the problem is likely related to mobs spawning at a wrong light level, is that, today, a spider appeared in a well lit underground room (see attached screenshots), which only have 2 possible access ways, that, as far as I know, no spider should be able to pass through: a 1 block wide door, closed by an oaken door, a oaken trapdoor through the room ceiling, allowing access to a normally secured surface area... 

        1. Cooking workshop_1.jpg
          Cooking workshop_1.jpg
          381 kB
        2. Cooking workshop_2.jpg
          Cooking workshop_2.jpg
          423 kB
        3. Cooking workshop_3.jpg
          Cooking workshop_3.jpg
          322 kB
        4. Cooking workshop_4.jpg
          Cooking workshop_4.jpg
          340 kB

            Celorilm Christophe Massucco
            Votes:
            1 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: