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Bug
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Resolution: Unresolved
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None
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1.19.0.21 Preview, 1.18.2 Hotfix
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None
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Confirmed
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Windows
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693754
How to reproduce
Create this loot table in a behavior pack
{
"pools": [
{
"rolls": 1.0,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond_ore"
}
]
}
]
}
Use /loot to evaluate it
Expected behavior
One diamond ore is dropped
Actual behavior
Content log warning telling you that item must be used instead of minecraft:item
Notes
JE loot tables support both, so this bug makes JE loot tables incompatible in BE but not vice versa (putting aside the dozens of new Java-only loot table features)