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Bug
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Resolution: Unresolved
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None
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1.20.10.21 Preview, 1.19.40.20 Preview, 1.19.20.23 Preview, 1.19.20.20 Preview, 1.19.10.24 Preview, 1.18.30.27 Preview, 1.18.30.26 Beta, 1.19.0, 1.19.2 Hotfix, 1.19.10, 1.19.22 Hotfix, 1.19.51, 1.19.60, 1.19.80, 1.19.81 Hotfix, 1.19.83 Hotfix, 1.20.0, 1.20.40.22 Preview, 1.20.30
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Confirmed
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Multiple
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744409
Summary:
If the player moves away from where the horn is used, the sound will play from the void.
Steps to reproduce:
- Take the horn.
- Use the horn and move a few blocks away from where the horn was used (until the sound has finished playing).
Observed results:
The sound is not tied to the player and it turns out that it is played from the void.
Expected results:
The sound will come from the player.
- is duplicated by
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MCPE-153278 goat horn and copper horn noises dont follow player
- Resolved
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MCPE-153291 When using the goat/copper goat horn if you fly away from the place you played it the sound gets quiter
- Resolved
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MCPE-157088 Goat Horn audio is tied to where it was used, not to the player using it
- Resolved
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MCPE-157214 Goat Horn Sounds Play in One Spot Only
- Resolved
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MCPE-157522 Goat horn sound's stationary location
- Resolved
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MCPE-158290 Goat horn sound remains static
- Resolved
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MCPE-158625 Goat Horn doesn't sound loud nor from afar
- Resolved
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MCPE-158746 goat horn sound
- Resolved
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MCPE-170109 if I blow a goat horn and move away from the point where I played it while its sound is playing, the sound reduces its volume
- Resolved
- relates to
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MCPE-161329 When eating the sound remains in one place and doesn't move with the player
- Reopened