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  1. Minecraft (Bedrock codebase)
  2. MCPE-153286

Explosions push the player a bit even if you are in flying mode

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.80.23 Preview, 1.20.40.20 Preview, 1.20.30.21 Preview, 1.20.30.20 Preview, 1.20.20.23 Preview, 1.20.20.21 Preview, 1.20.20.20 Preview, 1.20.10.21 Preview, 1.19.60.24 Preview, 1.19.20.22 Preview, 1.18.30.27 Preview, 1.18.30.26 Beta, 1.18.12 Hotfix, 1.19.10, 1.19.30.20 Preview, 1.19.11 Hotfix, 1.19.41, 1.19.51, 1.19.83 Hotfix, 1.20.0, 1.20.1 Hotfix, 1.20.10, 1.20.12 Hotfix, 1.20.30.25 Preview, 1.20.30.24 Preview, 1.20.15 Hotfix, 1.20.30, 1.20.31 Hotfix, 1.20.40.23 Preview, 1.20.60.23 Preview, 1.20.60.25 Preview, 1.20.60.24 Preview, 1.20.70.21 Preview, 1.20.51 Hotfix, 1.20.60, 1.20.80, 1.20.81 Hotfix, 1.21.10.23 Preview
    • Creative
    • Confirmed
    • Multiple
    • 744749

      Summary:
      Exploding TNT, Wither, wither skull, End Crystal, Beds (when used in the Nether, the End), Respawn Anchor (when used in the Overworld, the End), Creeper, Ghast fireball,  pushes the player even in flying mode in creative.
      According to other blocks and fluids, they should not affect the player in flying mode in creative (slow down, move) MCPE-84592, MCPE-116814. It also doesn't match the Java version, where explosions don't affect the player in flying mode in creative MC-79604.

      Steps to reproduce:

      1. Go in flying mode in creative.
      2. Summon TNT (/summon tnt) or place and activate TNT (or create an explosion in any other way).
      3. Stand in the activated TNT and wait for the explosion.

      Observed results:
      Exploding pushes the player.

      Expected results:
      The explosion will not affect (push) the player in any way.

      Video:
      Minecraft Preview 2022-03-20 20-22-02.mp4
      Minecraft Preview 2022-03-20 20-20-28.mp4

            EVGENSYPERPRO [Mod] EVGENSYPERPRO
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              Created:
              Updated:
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