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  1. Minecraft (Bedrock codebase)
  2. MCPE-153988

/music volume is overridden by changing game music volume

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.18.12 Hotfix
    • None
    • Unconfirmed
    • Android

      After starting music with /music, changing the game's Music volume will set the custom music's volume to that value, even though it began playing back with the volume parameter as a relative volume to the game's Music volume.

       

      Steps to reproduce

      • Join a world
      • Go into Settings > Audio > Set "Music" to 50%
      • /music play record.stal 0.1 0 play_once , this plays record.stal at 10% relative volume, now the music will play at 10%*50%=5% actual volume
      • Go into Settings > Audio > Set "Music" to anything slightly different than 50%
      • Now the music will play at 50% actual volume, ignoring the volume supplied in /music

            etwas Etwas
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              Created:
              Updated:
              Resolved: