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Bug
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Resolution: Incomplete
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None
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1.18.12 Hotfix
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None
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Unconfirmed
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Android
After starting music with /music, changing the game's Music volume will set the custom music's volume to that value, even though it began playing back with the volume parameter as a relative volume to the game's Music volume.
Steps to reproduce
- Join a world
- Go into Settings > Audio > Set "Music" to 50%
- /music play record.stal 0.1 0 play_once , this plays record.stal at 10% relative volume, now the music will play at 10%*50%=5% actual volume
- Go into Settings > Audio > Set "Music" to anything slightly different than 50%
- Now the music will play at 50% actual volume, ignoring the volume supplied in /music