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  1. Minecraft (Bedrock codebase)
  2. MCPE-154229

Ancient city has less frequent sculk patches generating inside

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • 1.19.10.23 Preview, 1.19.10.22 Preview, 1.19.10.20 Preview, 1.19.0.31 Preview, 1.19.0.30 Beta, 1.19.0.29 Preview, 1.19.0.28 Beta, 1.19.0.27 Preview, 1.19.0.26 Beta, 1.19.0
    • Confirmed
    • Multiple
    • 776426

      The ancient city currently generates less frequent sculk patches inside, compared to the Java counterpart.

      How to Reproduce

      1. Find an ancient city and see how many sculk patches there are
      2. Compare them with Java's counterpart

      Observed Result
      The sculk patches aren't generating frequent enough, compared to Java

      Expected Result
      The sculk patches generate in the same frequency as Java does

      Original Description
      The ancient city has no thrill in bedrock because it lacks of sculk, sculk sensor, sculk catalyst, and sculk shrieker. We need more of this like in java edition.

        1. SculkPatchAndShriekerParity-101B.mcaddon
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          MCExplorer44
        2. SculkPatchAndShriekerParity-101A.mcaddon
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          MCExplorer44
        3. SculkPatchAndShriekerParity.mcaddon
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          MCExplorer44
        4. Screenshot_20230610-174850.png
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          Marcos Vinícius Santos Araújo
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        8. Screenshot_20230610-174718.png
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        9. Screenshot_2022-05-26-06-54-18-861_com.mojang.minecraftpe.jpg
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        15. Screenshot_2022-04-21-07-17-16-720_com.mojang.minecraftpe.jpg
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        16. Screenshot_2022-04-21-07-16-19-750_com.mojang.minecraftpe.jpg
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        17. Screenshot_2022-04-21-07-15-50-421_com.mojang.minecraftpe.jpg
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        18. Screenshot_2022-04-21-07-15-24-821_com.mojang.minecraftpe.jpg
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        21. Captura de tela 2022-07-20 175129.png
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          Pedro Barbosa Bruno
        22. ancientcity 1.19.0.35.png
          2.44 MB
          Pedro Barbosa Bruno

            Bernard2001 Bernard2001
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              Created:
              Updated:
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