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  1. Minecraft (Bedrock codebase)
  2. MCPE-155034

Warden's ranged attack is affected by the game's diffculty

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • 1.19.0.29 Preview, 1.19.0.28 Beta
    • Confirmed
    • Multiple
    • 772672

      Related issue: MC-250948

      There's a same description in 22w17a's and 1.19.0.28's changelog:

      "Deals 10 damage instead of 30 damage"

      But, different with the Java Edition, the damage in the Bedrock Edition is affected by difficulty. So, the actual damage is 6 for easy, 10 for normal, and 15 for hard, rather than 10 for every difficulty in Java Edition.

      Steps to reproduce:

      1. Switch the difficulty to easy / normal / hard respectively.
      2. Let the warden cast a ranged attack. (e.g: build a pillar, and throw snowballs on it)
      3. See the difference on the health bar.

            anterdc99 Bilin Tsui
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