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Bug
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Resolution: Incomplete
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None
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1.19.20.22 Preview, 1.19.10
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None
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Unconfirmed
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Multiple
When the chargeable component is added to an item, the trigger time of the on_use component will change state depending on if the player holds the use button for the entire use_duration.
Set-up:
Add on_use that triggers an event, chargeable that triggers a second, and use_duration to an item.
Expected result:
on_use will trigger as soon as the item is used.
chargeable will trigger after the use duration.
Observed result:
If the player uses the item for the full use duration the on_use will trigger at the end of the use_duration.
If the player clicks the use button, on_use will trigger immediately.
chargeable does not trigger