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  1. Minecraft (Bedrock codebase)
  2. MCPE-159473

Some areas of the world render incorrectly with Ray Tracing when Render Clouds is on

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.80.23 Preview, 1.19.20.23 Preview, 1.19.20, 1.19.21 Hotfix, 1.19.30, 1.19.31 Hotfix, 1.19.51, 1.19.62, 1.19.73, 1.21.51 Hotfix
    • Confirmed
    • Windows
    • 849620

      When flying around in the world some chunks and areas in the ocean begin to render improperly when Ray Tracing is on. This error does not dissapear on approaching the area in close proximity.

      Steps to Reproduce:

      1. Enter any world with Ray Tracing on
        (You can use this pack to test the issue)
      2. Make sure Render Clouds is on
      3. Travel to an area of the world with any large body of water

      Observed Results:

      Some chunks and areas will render incorrectly, showing visible issues in water and alpha test block visuals. This only happens when Render Clouds is on.

      Expected Results:

      These areas should render properly, similarly to how all of the surrounding areas render. This would match the functionality seen before Preview 1.19.20.23.

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          [MCPE-159473] Some areas of the world render incorrectly with Ray Tracing when Render Clouds is on

          MADLAD3718 added a comment -

          I've been able to observe its occurance in Preview 1.19.80.23.

          MADLAD3718 added a comment - I've been able to observe its occurance in Preview 1.19.80.23.

          I can reproduce this in 1.19.73, but not in 1.19.80.23 Preview. Is anyone able to reproduce this in 1.19.80.23 Preview?

          [Mod] OcelotOnesie added a comment - I can reproduce this in 1.19.73, but not in 1.19.80.23 Preview. Is anyone able to reproduce this in 1.19.80.23 Preview?

          [Bot] Arisa added a comment -

          Please do not add Affected Versions to resolved reports.

          Have a look at the Resolution and the comments to see why this ticket has been resolved. If you think this ticket has been resolved erroneously you can contact the Mojira staff on Discord or Reddit.

          – I am a bot. This action was performed automatically! If you think it was incorrect, please notify us on Discord or Reddit

          [Bot] Arisa added a comment - Please do not add Affected Versions to resolved reports. Have a look at the Resolution and the comments to see why this ticket has been resolved. If you think this ticket has been resolved erroneously you can contact the Mojira staff on Discord or Reddit . – I am a bot. This action was performed automatically! If you think it was incorrect, please notify us on Discord or Reddit

          MADLAD3718 added a comment - - edited

          Can confirm this report has been resolved erroneously, as the issue has not been fixed in 1.19.73.

          MADLAD3718 added a comment - - edited Can confirm this report has been resolved erroneously, as the issue has not been fixed in 1.19.73.

          fjjwfp added a comment -

          This has not been resolved, it's still an issue. 

          fjjwfp added a comment - This has not been resolved, it's still an issue. 

          Steve added a comment -

          This hasn't been resolved, I still get this issue in 1.19.73

          Steve added a comment - This hasn't been resolved, I still get this issue in 1.19.73

          Landen added a comment -

          It still happens to me. It's very annoying and is ruining my experience.

          Landen added a comment - It still happens to me. It's very annoying and is ruining my experience.

          SmartAngel added a comment -

          Maybe it's related with a warning BUG called "low memory fallback: may reduce details of texture pack" which is started from version 1.19.20 when opening any RTX world with enough memory (DDR4-32GB RAM).

          SmartAngel added a comment - Maybe it's related with a warning BUG called "low memory fallback: may reduce details of texture pack" which is started from version 1.19.20 when opening any RTX world with enough memory (DDR4-32GB RAM).

          HavocUnit added a comment - - edited

          This rendering bug is not limited to water, it occurs everywhere randomly. Seems to be related to sub chunks- blocks above and below the affected area render ok. Performing a block update in the area resolves the RTX rendering and vegetation issues. I'm attaching some screenshots showing the issue.

          Things to note in the affected areas:

          1. Incorrect dark lighting on surfaces of blocks touching the area.
          2. A weird straight shadow line through the ground. It's in screen space, not world space. It moves with the viewer.
          3. Vegetation textures in the area are sometimes opaque, including trees, grass, vines, etc.

          HavocUnit added a comment - - edited This rendering bug is not limited to water, it occurs everywhere randomly. Seems to be related to sub chunks- blocks above and below the affected area render ok. Performing a block update in the area resolves the RTX rendering and vegetation issues. I'm attaching some screenshots showing the issue. Things to note in the affected areas: Incorrect dark lighting on surfaces of blocks touching the area. A weird straight shadow line through the ground. It's in screen space, not world space. It moves with the viewer. Vegetation textures in the area are sometimes opaque, including trees, grass, vines, etc.

          I;m running a Ryzen 5 w/ a Nvidia 3060 ti and have the same type of views   Ive tried adding and removing different packs and it just gets worse.  This update "broke" RTX on bedrock .  

           

           

          Gaylene Canada added a comment - I;m running a Ryzen 5 w/ a Nvidia 3060 ti and have the same type of views   Ive tried adding and removing different packs and it just gets worse.  This update "broke" RTX on bedrock .      

            thelitningbolt MADLAD3718
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            Watchers:
            20 Start watching this issue

              Created:
              Updated:
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