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  1. Minecraft (Bedrock codebase)
  2. MCPE-162714

The switch to melee mode command affects every mobs ranged attack except for the warden.

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.19.40.23 Preview, 1.19.30
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    • Unconfirmed
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      I made a repeating command block that turns off melee mode for all mobs and it worked, but it didn't affect the wardens sonic boom. The command I used was ( event entity @e minecraft:melee_mode ) and I tried ( event entity @e minecraft:switch_to_melee ).

            HotshotBog63 HotshotBog63
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