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Bug
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Resolution: Incomplete
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None
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1.19.31 Hotfix
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None
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Unconfirmed
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Windows
If entity permutations are used to modify the movement value of an entity, no speed change happens. You can see that the permutation is created as the entity scale is changed in the video below. You would expect the entity to stop moving as it hits the floor
The speed is applied for less than a second before returning back to a default value