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Bug
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Resolution: Unresolved
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None
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1.19.60, 1.20.32 Hotfix, 1.20.71 Hotfix, 1.21.1 Hotfix
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None
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Confirmed
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Multiple
The Classic Mobile controls have a very big problem for over than a decade.
Its the problem where walking or jumping suddenly cuts off.
I found out how it happens but its hard to describe so i will try to explain it easily
and please make the jump button more likely to make you jump. The slightest move to the red area makes the game think i want to interact with blocks or entities instead of making me jump.
How to reproduce:
When we tap and drag our fingers to walk on the D-Pad we will notice that we stop walking or jumping when we slide our finger to the screen area (the screen area is being represented as red)
Expectations:
Normally walking jumping interacting etc without anything preventing or cutting it off.
Reality:
The slightest move from the D-Pad towards the red area stops walking/sprinting and jumping.
(I attached the D-Pad and screen area as a picture)
- is duplicated by
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MCPE-180046 Screen getting rotate while moving player
- Resolved
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MCPE-180048 Problems in controls after update in texture
- Resolved
- relates to
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MCPE-100159 Movement is restricted because the circle/dpi is able to move behind the dpad
- Open