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  1. Minecraft (Bedrock codebase)
  2. MCPE-170719

Problem with day and night using Ray Tracing

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.19.83 Hotfix
    • None
    • Unconfirmed
    • Windows

      When applying the night setting to a map, the texture of structures has a popped effect, similar to what you would expect during the day. This problem was observed in all tested maps.

      Steps to Reproduce the Problem:

      Load a map.
      Set the time from day to night.
      Observe the texture of the structures.
      Expected outcome:
      The texture of the structures should reflect the appropriate lighting for the night period, with adequate colors and brightness.

      Current results:
      The texture of the structures has a burst effect, without the correct representation of night lighting, resembling daytime lighting.

      Additional Notes:

      The problem occurs on all tested maps, regardless of their specific characteristics.
      Other nighttime visual effects, such as the starry sky and general darkness of the environment, seem to work correctly.

            lipe.snow Felipe Peixoto Zortea
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              Created:
              Updated:
              Resolved: