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Bug
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Resolution: Awaiting Response
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None
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1.20.1 Hotfix
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None
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Unconfirmed
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Nintendo Switch
When the owner of a world uses /setmaxplayers to change the maximum player count of their world, it says it changed but the count actually stayed the same. This has been an ongoing issue like ever since I found out that the command existed.
Steps to reproduce:
1. Join a world with multiplayer enabled
2. Run "/setmaxplayers"
-Any number works
Observed Rrdult:
The maximum player count will remain the same.
Expected Result:
From the perspective of someone that can join the world, the player count remains at 8.