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Bug
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Resolution: Cannot Reproduce
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None
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1.20.1 Hotfix
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None
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Unconfirmed
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Windows
I don't know if tick rate is the proper terminology, but the game started feeling like everything was on a delay. Some things I've observed:
- Blocks, when mined, fall in slow motion. It almost feels like low gravity.
- Blocks no longer mine normally. I'm used to seeing the gradual texture change as they break, but now they vanish for a quick moment before reappearing as the drop.
- I've noticed similar delays when cutting the bottom of bamboo. I can watch the pieces break one by one up the stalk and then all the pieces float down slowly to the ground.
- Moving around as the character feels normal, no delays or slow motion there.
- Eating food fails to fill hunger meter until a few repeated attempts have been made (feels delayed).
- Falling columns of sand combine into the bottom single block and then snap back to their stacked orientation. Sand columns falling onto a torch all combine and slowly break one block at a time.
I'm sure I could find other examples, but it feels like every action or event in the game is buggy or delayed in some manner. I thought it had occurred after an Nvidia driver update, but the issues are still present after rolling it back to when the game was performing normally.
Dropbox Video