-
Bug
-
Resolution: Cannot Reproduce
-
None
-
1.20.1 Hotfix, 1.20.12 Hotfix
-
None
-
Survival
-
Unconfirmed
-
Nintendo Switch
Render Distance: 5-8 (Changing constantly, depending on what I'm doing.)
Simulation Distance: 4
Dealing with some phantoms when I caught a glimpse of what I call a "freak spawn." AFAIK, Zombie Sieges are Java only, I believe.
Note the Zombies' brightness & the group dispersing in the video (both indicators of a fresh spawn).
Strays for some reason cannot jump out of any full block Top Snow/Snow Layer they spawned in. Whenever I catch the event, I will post images/videos of Strays being stuck in the snow as that is substantial evidence of this bug.
Edit, Tue. July 11, 2023: It happens quite rarely (about once every night, if you're lucky to witness it), so I can't guarantee this method of explaining would suffice, but here goes.
Steps to Reproduce:
- Be in a roofed area (i.e. caves, buildings, etc.) or wait until it's night.
- Stand in the center of about a 30 block radius of lit area.
- Wait for mobs to spawn, which should happen almost immediately.
Expected Results: Mobs should spawn according to the Caves & Cliffs rules. Passive mobs under skylight with lit grass blocks, while hostiles should spawn only in light level ZERO.
Observed Results: Hostile mobs can sometimes spawn as close as 1-2 blocks away from light sources, rendering light sources virtually pointless (check the videos/images please).
Could be a Switch only bug. So please have someone with one test this. Thanks in advance.