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Bug
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Resolution: Unresolved
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None
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1.21.60.27 Preview, 1.21.60.21 Preview, 1.20.40.20 Preview, 1.20.20.22 Preview, 1.20.12 Hotfix, 1.20.13 Hotfix, 1.20.30.25 Preview, 1.20.15 Hotfix, 1.20.40.21 Preview, 1.20.31 Hotfix, 1.20.40.23 Preview, 1.20.60.21 Preview, 1.20.41 Hotfix, 1.20.62 Hotfix, 1.20.70.25 Preview, 1.21.0.24 Preview, 1.20.81 Hotfix, 1.21.30.22 Preview, 1.21.20, 1.21.50.29 Preview, 1.21.44 Hotfix, 1.21.60.25 Preview, 1.21.60.28 Preview, 1.21.51 Hotfix
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None
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Confirmed
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Multiple
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1107804
When using a custom player collision box (by changing it from player.json), the game treats the player as if they have the default collision box. This results in non-smooth and intermittent player movement when there are blocks around. Occasionally, the player's movement stops mid-air, and in some cases, the player glitches into the block above.
If you set the player collision box to be 1 block tall, they will take damage when entering a hole that is also 1 block tall.
Minecraft_2023-07-18_19-45-22.mp4