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Bug
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Resolution: Unresolved
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None
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1.20.12 Hotfix
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None
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Confirmed
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Nintendo Switch
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1085770
I play a single player world on a Nintendo Switch. When my game was heavily affected by MCPE-164765, I created a safety copy each time I launched the game and continued playing on the copy. This (as intended) added a prefix "Copy of " to the worldname.
After a while I wanted to clean up my world name. Now, however, each time I want to edit the world name the game crashes immediately.
It would appear that:
- You cannot manually enter a world name that is too long, this works correctly as intended
- Creating a copy of a world, does not take this character limit into account and keeps adding the prefix characters waaaaay past the manual limit.
- The world name edit field can not hold enough characters to contain a worldname which has become too long which causes a game crash when too much data is loaded into the field (buffer overflow?)
Personal:
To save space on my switch, I deleted older safety copies ... but now I have no copies left with a name which is short enough to edit.
This is the only world I've been playing for a few years, please add an automatic trim on the world name length (perhaps during a copy?).
I'm currently afraid to continue to play on this world as I might or might not hit some other limit which could permanently corrupt my world.
- relates to
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MCPE-152092 Copying a world might break world character limit
- Reopened
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MCPE-164293 Switch: The game crashes when you enter more than 501 characters in a command block
- Resolved