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Bug
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Resolution: Unresolved
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None
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1.21.20.23 Preview, 1.21.20.21 Preview, 1.21.0.22 Preview, 1.20.80.24 Preview, 1.20.40.20 Preview, 1.20.15 Hotfix, 1.20.40.22 Preview, 1.20.30, 1.20.50.20 Preview, 1.20.32 Hotfix, 1.20.50.22 Preview, 1.20.50.21 Preview, 1.20.50.23 Preview, 1.20.60.20 Preview, 1.20.50.24 Preview, 1.20.41 Hotfix, 1.20.60.23 Preview, 1.20.60.26 Preview, 1.20.60.25 Preview, 1.20.51 Hotfix, 1.20.80.21 Preview, 1.20.70, 1.20.71 Hotfix, 1.20.72 Hotfix, 1.20.73 Hotfix, 1.21.0.23 Preview, 1.20.80, 1.21.10.22 Preview, 1.20.81 Hotfix, 1.21.10.24 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.1 Hotfix, 1.21.2 Hotfix, 1.21.30.24 Preview, 1.21.21 Hotfix, 1.21.50, 1.21.51 Hotfix
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None
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Confirmed
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Multiple
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1263120
UPDATE: I believe this was fixed in the latest preview (1.21.60.23). Not on 1.21.51 though.
A while ago I was playing with the create new world screen and I noticed a bug: if you have the same texture pack in global and local menus and drag the local one it drags the global one too.
Steps to Reproduce:
- Add a texture pack to your game via settings.
- Go to the texture packs menu in the create new world screen or the edit world one.
- Add the texture pack you added to your game before and another one (so you can drag them).
- Drag the texture pack you added to your game.
Observed Results:
The global texture pack is dragged along with the local one.
Expected Results:
The global texture pack doesn't move.