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  1. Minecraft (Bedrock codebase)
  2. MCPE-186053

Tri-Meshs don't work in poly_mesh

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.21 Hotfix, 1.21.30, 1.21.51 Hotfix
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    • Multiple

      When using polys: "tri_mesh" or having an array size of 3 it will continue to render as a quad rather than a triangle using the next vertex possible and if only a single triangle is present it won't render at all.

      Below I attached a intended result in block bench an in game image and the geo used to render it in. To make it more see able I put the further point first in the array making it a square

      Edit: Add The full pack from with a texture and geometry change
      https://mcpedl.com/poly-mesh-models-in-minecraft-bedrock-example-addon/

        1. polyExample.zip
          92 kB
        2. poly.geo.json
          2 kB
        3. image_2024-08-25_132703702.png
          image_2024-08-25_132703702.png
          36 kB
        4. image_2024-08-25_132637822.png
          image_2024-08-25_132637822.png
          28 kB

            Shadowkitten47 Shadowkitten47
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              Created:
              Updated: