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Bug
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Resolution: Cannot Reproduce
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None
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0.16.2
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None
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Unconfirmed
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Windows
When adding the "hurt_when_wet" attribute to the player.json in a behavior pack. The rule only seems to affect the host player and does not apply to other players. (I noticed that the Health setting did not apply to other players too.) Other attributes, such as fall_damage, damage_sensor, breathable seem to work correctly for all players.
This is important for creating mini-games and making sure all players are equal.