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Bug
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Resolution: Unresolved
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None
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1.21.60.21 Preview, 1.21.50.24 Preview, 1.21.50.20 Preview
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Confirmed
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Multiple
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1364183
Block height maps ignore player casted shadows from the sun in the deferred rendering technical preview when enabling subsurface scattering on that block.
Reproduce:
1. Import the attached resource pack (it has a on and off mode in pack settings for comparison).
2. Enable subsurface scattering in the pack settings (on by default) place a grass block and set the time to day, you will see that the height maps ignore player shadows from the sun when the block has subsurface scattering enabled.
Observed:
Block height map texture is still illuminated with a player shadow when standing on a block with subsurface scattering enabled.
Expected:
Height map texture should be affected by player shadows, making it just as dark as the shadows from a block.