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  1. Minecraft (Bedrock codebase)
  2. MCPE-187506

There are disparities between old biomes_client.json identifiers and the new 'client_biome' system

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.50.22 Preview, 1.21.50.20 Preview
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    • Unconfirmed
    • Windows

      After extensive testing, I have gathered a full list of disparities between the old biomes_client.json and the new client_biome system.

      1. Several 'client_biome' biome identifiers are missing from vanilla biomes_client.json
      Here's the complete list

      birch_forest_hills_mutated
      birch_forest_mutated
      deep_dark
      desert_mutated
      dripstone_caves
      frozen_peaks
      grove
      jagged_peaks
      jungle_edge_mutated
      legacy_frozen_ocean
      lush_caves
      meadow
      mesa_plateau_mutated
      mesa_plateau_stone_mutated
      redwood_taiga_hills_mutated
      redwood_taiga_mutated
      roofed_forest_mutated
      savanna_plateau_mutated
      snowy_slopes
      stony_peaks
      pale_garden

       

      These are valid vanilla biome identifiers that are never referenced by the vanilla biomes_client.json, and only exist as client_biome files in the more recent client_biome system.

      Note:
      It seems appropriate to include these biome identifiers and their water and fog settings in the vanilla biomes_client.json file, assuming it is not going to be deprecated ( ? )

      2. Several 'biomes_client' biome identifiers are invalid when used in new 'client_biome's 

      Here's a complete list of the identifiers that exist within the vanilla biomes_client file, but are absent from the vanilla client_biome files, and when attempting to create these client_biomes manually, the biome IDs are marked as invalid by the game.

      mega_spruce_taiga
      mega_spruce_taiga_mutated
      mega_taiga_mutated
      mesa_mutated
      and possibly:
      default

      Notes:
      Since apparently the new biomes_client does not function anymore, it is expected for the new system to have a Default biome client that will be used as the default biome configuration, and for the new client_biome system to cover all previous existing biomes.

      It could also be the case that some of these biomes (aside from default) are simply obsolete and are unsued leftovers in the old biomes_client even in latest Minecraft resource versions found at: aka.ms/resourcepacktemplate

      I am unable to verify this and a word from the developers would be greatly appreciated. 

            CubeIR Cubeir
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              Created:
              Updated: