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Bug
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Resolution: Duplicate
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None
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1.21.60.23 Preview
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None
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Unconfirmed
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PlayStation
Issue Description:
When playing in split screen mode (two local players) with deferred rendering enabled, rendering issues arise for the 2nd player's view. Specifically:
- Occlusion Rendering: Entities such as mobs, players, and other entities are only rendered based on the 1st player's view. If the 1st player isn't looking in a specific direction, these entities are unrendered for the 2nd player.
- Shadow Placement: Shadows are only updated or moved when the 1st player's view changes. Shadows do not respond to the 2nd player's movements or perspective, resulting in inaccurate shadow rendering for the 2nd player.
- duplicates
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MCPE-179830 Deferred rendering doesn't function correctly in split-screen.
- Open