- 
    Bug 
- 
    Resolution: Duplicate
- 
    None
- 
    1.21.50
- 
    None
- 
        Unconfirmed
- 
        Windows
When opening Minecraft, audio stops working system-wide when the loading bar is at around 30%, even after the game is closed. Currently, the only way to fix it is to go into a program called "Realtek Audio Console", select the audio device, change it from Stereo to Quadrophone and back and then all Audio; including Minecraft, works again. In case it is relevant, this is the driver I am using:
Thank you very much in advance for any help.
- duplicates
- 
                    MCPE-175138 All sound in Windows stops working after 40-41% loading - Open