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Bug
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Resolution: Duplicate
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None
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1.21.51 Hotfix
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None
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Unconfirmed
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Multiple
A Bogged without a bow doesn't inflict the poison effect when hitting the player
Strays without bows do inflict the Slowness effect when hitting a player, so it seems unintended that boggeds don't inflict poison when hitting players
How to reproduce:
/summon stray ~ ~ ~ /replaceitem entity @e[type=stray] slot.weapon.mainhand 1 air /summon bogged ~ ~ ~ /replaceitem entity @e[type=bogged] slot.weapon.mainhand 1 air
Observed behavior:
Boggeds without a bow are unable to inflict poison on a player, while Strays without one can inflict Slowness
Expected behavior:
Boggeds without bows can inflict poison on a player
- duplicates
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MCPE-181905 Inconsistency: strays can inflict effect by melee attacking, but bogged do not
- Open