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Bug
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Resolution: Unresolved
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None
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1.21.70.20 Preview
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Community Consensus
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Multiple
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1364049
Relates to MCPE-187536 and MCPE-190244.
The new ambient_occlusion_exponent field in blocks.json has no effect on the following blocks:
- Glass
- Stained Glass (all)
- Glass Pane
- Stained Glass Pane (all)
- Tinted Glass
- Iron Bars
- Door (all)
The attached sample pack sets the ambient_occlusion_exponent of all the blocks in the list above to 100. It also sets this value for "grass_block" to prove the pack is working.
Despite setting this value on all the blocks from the list above, these blocks appear unchanged in-game:
No Resource Pack
With Resource Pack
Not all transparent blocks are affected by this issue. These blocks darken as expected:
- Slime Block
- Honey Block
- Leaves (all)
- Spawner (all)
- Vault
- Trapdoor (all)
To Reproduce
- Download and apply the attached sample pack in the latest preview: glass_ambient_occlusion_issue.mcpack
- Open a world.
- Place a grass block. Notice its sides are darkened by the resource pack.
- Place a block from the first list in this bug report, such as Glass.
- Observe that this new block is not darkened, despite having the same configuration in blocks.json as the grass block.
Expected Result
ambient_occlusion_exponent works on any block.
Observed Result
ambient_occlusion_exponent does not work on certain transparent blocks.
- relates to
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MCPE-187536 ambient_occlusion_exponent field in blocks.json does not affect light sources
- Open
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MCPE-190244 ambient_occlusion_exponent field in blocks.json does not affect certain Block Entities
- Open