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Bug
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Resolution: Unresolved
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None
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1.21.70.20 Preview
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None
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Community Consensus
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Multiple
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1364980
When the game is unpaused, breath bobbing animations in first person will resume at different position instead of resuming from previous position, seems to only affects hardcoded one as the data-driven one used by attachables resumes at the correct position.
Steps to reproduce:
- Enable View Bobbing
- Hold any items that didn't use attachables system (bow, crossbow, trident, spyglass, shield), since those items uses data-driven breath bobbing animations and are unaffected by this issue
- Pause your game, then unpause
- Observe
Expected results:
Breath bobbing animations resume from previous position.
Observed results:
Breath bobbing animations resume at different position.
- relates to
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MCPE-188457 The player's hand still bobs if you hold an item while the game is paused
- Open