• Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.0.4.11
    • None
    • Unconfirmed
    • Windows

      When a player is added, he is first visible at 0,0,0 and then "transported" to the position given in add player. I believe I've seen this in REALMS too when players travel between dimensions or get killed.

      I've tried making the player invisible during that spawn, and it lasts for a tick. So if i make the player invisible shorter than ~50ms it is visible. It appears as if it corrects the position on that first tick.

      See the following tweet for a visual of the issue (a bit extreme):
      https://twitter.com/NiclasOlofsson/status/841019348462522373

      Notice that this was created using 3'rd party server (MINET).

            nicke.olofsson Niclas Olofsson
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              Created:
              Updated:
              Resolved: