-
Bug
-
Resolution: Works As Intended
-
None
-
1.2.0.15, 1.2.0.25, 1.2.0.31
-
None
-
Confirmed
-
Windows
-
82366
The fire particles on burning entities stay at the bottom of the entity and appear outstretched similar to Java Edition. This appears as very jarring compared to the particles in the latest stable release of bedrock. They also do not spawn smoke particles. Also when the HUD is turned on, the animation is sped up.
Burning_Zombie_Pocket.jpg and IntendedBurn.png is what's intended.
- is duplicated by
-
MCPE-24825 Burning animation
- Resolved
-
MCPE-27199 Burning animation error
- Resolved