-
Bug
-
Resolution: Invalid
-
None
-
1.2.3.6
-
None
-
Unconfirmed
-
Windows
If an entity is killed whilst receiving an event from another entity (i.e. with the minecraft:send_event component), the game will crash upon trying to remove the entity from the world - after the entity flashes red and falls over.
A world including a demonstrative behavior pack is attached. Running the command /kill @e[type=cow] will recreate the issue.