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  1. Minecraft (Bedrock codebase)
  2. MCPE-28557

Mobs doing too much damage?

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.2.5.15
    • None
    • Unconfirmed
    • Xbox

      I've been playing this game for 6 years, I like to think I know how much damage a mob does. I downloaded the better together beta all happy and whatnot. I make progress like normal and get full iron armor. I fight an enderman and his damage was mental. Despite fill iron, he was doing 4 hearts a hit, 6 of he had a block in his hand. I found it strange, but adapted. Than I go into the nether. And I stopped. Doesn't help that the ghasts are flying at light speed and are LITERALLY impossible to hit do to this ludicrous speed and their fireballs doing about 3 damage AND launching you up into the air. Never remember them doing that the past 2000 times I've fought a ghast. The fire effect duration is punishing to, doing about 5 hearts over the course of the burning. Blazes were fine for the most part. And than I found a wither skeleton. I've never seen anything so unbalanced. Not only does the stone sword do 6 DAMAGE, the wither effect kills you regardless. And this is with full iron armor, mind you. I than whipped up another quick set of iron armor and weapons to run back in, and I saw a magma cube. I know These things are a joke, a run up to him, slap him a couple times, he slaps me for 4 hearts, I get back a bit startled by his damage, he duplicates into 4 pieces, one somehow behind me despite my 3 block range, the small ones do 3 hearts per attack, I'm running for my life.
      Is it a weird glitch that makes it so my armor doesn't count or did you guys just horrifically mess up on the game transfer when porting it to this version.

            The pizza he-man Ryan Hubbard
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