• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.4.2.0
    • None
    • Unconfirmed
    • Windows

      Occasionally mobs don't render when in nearby chunks. This is most obvious in my villager trading hall where entire rows of villagers within a particular chunk won't render when viewed from a particular different chunk, either adjacent or adjacent +1. When you move out of the affected chunk into a different one all the villagers suddenly appear, they also make their honk noise as if they weren't just invisible but weren't loaded. I have found this also affects hostile mobs. The issue tends to resolve itself after a reboot but leaving the game and restarting Minecraft does not fix it. Another characteristic is that often the villagers who ARE visible appear with their backs to you no matter how close you are. I will attach a screenshot or two to illustrate.

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          [MCPE-34617] Mobs don't render when in certain adjacent chunks

          Thank you for your report!
          However, this issue has been closed as a Duplicate of MCPE-32038.

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          [Mojang] Mega_Spud (Jay Wells) added a comment - Thank you for your report! However, this issue has been closed as a Duplicate of MCPE-32038 . Please add a vote and any new information to the main ticket, which will be updated accordingly. If you have not, you might like to make use of the search feature before making a new ticket, as it's likely that the issue has been reported already. Quick Links : ๐Ÿ““ Issue Guidelines โ€“ ๐Ÿ’ฌ Community Support โ€“ ๐Ÿ“ง Feedback โ€“ ๐Ÿ“– Game Wiki

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