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Bug
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Resolution: Cannot Reproduce
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None
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1.4.1 (Nintendo Switch)
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None
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Unconfirmed
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Nintendo Switch
When importing a previously built world from the old game version, the default settings during the sync import appear to disable achievements. I have multiple saved worlds which have achievements enabled in the previous game, and the sync disables the ability to complete further achievements.
After deleting the first sync and re-syncing, the old world imports with "enable cheats" enabled by default. After disabling "enable cheats" the achievements work fine.