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Bug
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Resolution: Unresolved
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None
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1.19.0.26 Beta, 1.18.10.22 Beta, 1.18.10.21 Beta, 1.18.10.20 Beta, 1.17.40.20 Beta, 1.17.11 Hotfix, 1.17.10.21 Beta, 1.16.230.54 Beta, 1.16.220, 1.16.0.51 Beta, 1.13.1, 1.14.1.3 Beta, 1.12.0.2 Beta, 1.11.0.10 Beta, 1.9.0.0 Beta, 1.8.0.14 Beta, 1.7.0, 1.11.0.9 Beta, 1.10.1 (Windows 10 only), 1.10.0, 1.14.1.2 Beta, 1.14.0, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.17.30, 1.17.32, 1.17.34, 1.17.40, 1.17.41 Hotfix, 1.18.0, 1.18.1 Hotfix, 1.18.2 Hotfix, 1.18.30, 1.19.31 Hotfix, 1.19.63, 1.20.1 Hotfix, 1.20.41 Hotfix, 1.20.51 Hotfix, 1.21.1 Hotfix, 1.21.44 Hotfix, 1.21.51 Hotfix
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None
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Confirmed
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Multiple
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194135, 206018
Steps to Reproduce:
- Dig a 1x1x7 hole and fill it with water;
- Spawn a dolphin/fish inside;
- Place a glass pane in the middle to block the mob from passing to the other side.
Observed Results:
The mob keeps trying to go through, even though they're unable to.
Expected Results:
The mob realises it's unable to pass and stops trying.
Screenshots/Videos attached: Yes
Notes:
- is duplicated by
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MCPE-120347 Dolphin AI needs help
- Resolved
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MCPE-178170 Some Mobs get stuck on Chains
- Resolved
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MCPE-183451 Frog and tadpole pathfinding breaks when they swim into waterlogged fences
- Resolved
- relates to
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MCPE-46805 Mobs Fail To Pathfind Through/Past multiple blocks
- Resolved
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MCPE-49607 AI pathfinding never ends until their goal is reached
- Resolved