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  1. Minecraft (Bedrock codebase)
  2. MCPE-39183

Attempting to modify existing entities prevents them from spawning

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.9.0.0 Beta
    • None
    • Unconfirmed
    • Phone - Android - LG Nexus 5

      What I expected to happen was...:
      I added a file called pig.json with the default vanilla content. I created a world with Experimental Gameplay enabled and attempted to spawn a Pig with its spawn egg. I expected a pig to spawn.
       
      What actually happened was...:
      Instead, the pig didn't spawn, but the other entities that were already spawned in the game froze, and although I could still move, whenever I kept hitting the ground with the Pig spawn egg, no pigs spawned.
       
      Steps to Reproduce:
      1. Create a behavior pack manifest and a folder called "entities".
      2. Create a file called "pig.json" inside the "entities" folder you just created.
      3. Copy-paste the default "pig.json" content from the Vanilla files.
      4. Pack the behavior pack and load it into the game.
      5. Create a world with Experimental Gameplay enabled.
      6. Select a Pig spawn egg and right click the ground.

            joepaleto JoePaleto
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              Created:
              Updated:
              Resolved: