-
Bug
-
Resolution: Cannot Reproduce
-
None
-
1.9.0.2 Beta
-
None
-
Unconfirmed
-
Tablet - Windows 10 - Other (Specify in description)
When an added entity uses a keyframe animation that is set to loop the animation doesn't actually loop, it only plays when you first enter the world. This worked before on 1.9.0.0