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  1. Minecraft (Bedrock codebase)
  2. MCPE-41367

Custom Entity monster not despawning in Peaceful mode

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.8.1
    • None
    • Unconfirmed
    • Windows

      I created a new entity using the experimental gameplay. It is supposed to be a hostile mob, so I made "monster" as one of it's families in the behavior json and in the spawn rules I set the population control to "monster." When I switch the difficulty to Peaceful, I expected the custom monster to disappear. It remained in game instead. It did not attack me when I switched to survival mode.

            DingDong61 Robert
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