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Bug
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Resolution: Incomplete
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None
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1.12.1
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None
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Unconfirmed
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Windows
Putting the max number of seconds on an effect makes the effect last to max time but going over that should cause the effect to be infinite, right? It doesn't.
When you put in "/effect @s slow_falling 99999999 1 false" it will give you slow falling for that time but when you go over it to get infinite, it still gives you max not infinite.
I expect it to give an infinite effect.