Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-57207

Player motion not taken into account when throwing projectiles

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.17.40.23 Beta, 1.17.40.21 Beta, 1.17.20.20 Beta, 1.16.220, 1.16.210.50 Beta, 1.16.0.51 Beta, 1.14.20 Hotfix, 1.13.0, 1.14.0, 1.16.0, 1.16.221 Hotfix, 1.17.2 Hotfix, 1.17.30, 1.17.32, 1.19.2 Hotfix, 1.20.40.22 Preview, 1.20.30, 1.20.70.25 Preview, 1.21.30, 1.21.51 Hotfix
    • Confirmed
    • Multiple
    • 305639, 307055

      The bug

      When the player throws a projectile, its motion ignores the player's, causing it to follow an incorrect trajectory.

      How to reproduce

      Method 1:

      1. Get a splash potion in creative mode
      2. Run and sprint while throwing it repeatedly
        Expected results: You throw it forward with the same distance as though you were standing still
        Actual results: You catch up with it and it lands directly on you

      Method 2:

      1. Get a splash potion in creative mode
      2. Go up 100 blocks or so and let yourself fall 70
      3. Quickly throw the potion forward
        Expected results: It lands soon after you do, same as though you were standing still
        Actual results: It takes several seconds to land, because it started with zero downward motion

        1. projectile bug.mp4
          1.54 MB
          [Mod] tryashtar
        2. Splash Potion.mp4
          3.10 MB
          PC_Screen

            tryashtar [Mod] tryashtar
            Votes:
            421 Vote for this issue
            Watchers:
            76 Start watching this issue

              Created:
              Updated:
              CHK: