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Bug
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Resolution: Invalid
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None
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1.15.0.53 Beta
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None
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Unconfirmed
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Android
Not exactly a bug, but a parity feature that needs to be added: the "taking damage color" on bedrock is dark red, while in Java is a light red, almost pink. Just punch a mob on each version and pay attention to their colors while taking damage, you'll see what I'm talking about