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  1. Minecraft (Bedrock codebase)
  2. MCPE-66528

Baby mobs from 2-Block High mobs In a 1x1 Area will shoot them if there is a slab, Fence, Glass Pane etc. and if they are pushed and pulled by pistons by an observer clock

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    • Icon: Bug Bug
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    • None
    • 1.16.0.51 Beta
    • None
    • Unconfirmed
    • Android

      This Bug also occurs at Beta 1.16.0.53. When so much mobs(ex: m
      zombie) Is placed in a 1x1 area with a non solid block(ex: slabs) will spat out the baby 2 block hig mobs are spawned much will make them fly out the container. Whereas if you extend and retract a piston with a redstone clock (any kind that is fast) will make mobs fly out of the space (like the translocation bug that was in java but uses many entities

            CinderyLion7502 jabema__
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              Resolved: